Here it is boys, the NSDRA WoO/RRL Super LM Template is up for download. Unfortunately it is only the .psd version, because I'm still working on the .psp version since the two aren't compatable. Sorry PSP users, just gonna hafta wait. There are also two different versions of it in the .zip. One is for Photoshop CS and the other is for Photoshop 7 and below. Use the CS version if you have CS because it is a little cleaner and easier to use.
Features:
-Every piece and part is seperate layer for easy color changes
-All parts are grouped together in layer sets for ease of use
-Shading on body for both light colored and dark colored cars
-Shading on driver's suit and helmet
-Option for bead-rolled decking and a drop decking like real LMs
-Almost every make and brand of headlight, pre-sized and ready to go
-Four different types of tires (Hoosier, Goodyear, American Racer, and plain sidewall)
-Three different types of mudplugs (chrome, aluminum, and foam)
-Detailed underslung and rear panel for for added realism
-Three different types of NSDRA logos (in almost every position imaginable)
-And numerous other details
Not all of the parts and pieces in this template are my work, so I'd like to thank these people for thier contributions.
Other People's Work:
-Headlights by SoBe
-Headlights by Rexx
-Headlights by Dirtwizard
-Headlights and Base Schemes by Hydro57
-Headlights and Base Schemes by Zone, edited by Dirt20
-Headlights, Oil Filler, Allstar Performance Logo, Hood Inlets, and Roof Ridges by MMackey (aka Mack Daddy)
-Base Schemes and Hood Inlets by ACDesigns
-Base Schemes by Demo
-Base Schemes by Warrior
-Base Schemes by JrBRacing15
-Base Schemes by DDawg
I think that is everyone. If you see your work in here, please reply and tell what is yours because I don't want to take credit for someone else's work.
Just a few quick notes
-The light skin shading works ONLY for light colored cars (white, yellow, red, pretty much anything but black).
-The dark skin shading works on both light and dark colored cars, however it works best on dark cars.
-The dark skin and light skin shading may both be left on at all times, however the dark skin shading lightens the top portion of door while light skin shading darkens bottom portion of door, so the color may not be as bright as you want if both are left on.
-Place your decals on layers somewhere between the "Pre-Made Graphics" layer set and the "Parts" layer set to get full effects of template and to keep template clean (no decals going over other parts)
-HOWEVER, because the decals are above the base color layers, they may cover a certain portion of skin that you may want to keep a certian color (ex: spoiler sides, cockpit, hood scoop, etc.) So to keep them the desired color, just duplicate the layer in base colors (ex: duplicate hood scoop if your decal covers hood scoop and you want it another color) and drag/place the duplicated layer above the decal layers.
-To change chassis color on underslung and back panel, do one of the following: 1. Right Click on layer->Blending Options->Color Overlay (easiest way-recommended) or 2. Select all->Move Tool->Move the chassis a little bit and back to where it was so it selects just the chassis->Fill (works better than magic wand because it includes anti-alias for better appearance)
-You can do the following for all of the layers in fact
-Will work on ingame LMs, but the sail panel windows and headlights are not sized right (I have plans to release another version of this for the ingamers so just wait)
Well, I think that pretty much wraps it up, so if you are still awake and haven't went into cardiac arrest, click the download link to download it.